Valve fikser store fejl inden Katowice-slutspillet
Onsdag og torsdag landede opdateringer til CS2, som skulle gøre spillet bedre, men med dem er der kommet flere kritiske bugs til.
Blandt andet kunne man se spillere på radaren, selvom de stod i smokes, mens man på Nuke kunne se gennem væggen til Secret.
Med slutspillet til IEM Katowice nært forestående har Valve derfor haft travlt for at fikse de mange bugs, og det har de nu gjort natten til fredag.
Der dukkede dog hurtigt flere fejl op med opdateringen. Blandt andet begyndte granater at 'kaste sig selv', selvom man ikke slap sin knap for at kaste, mens der også var problemer med at plante bomben.
Dem fiksede Valve dog også hurtigt med én enkelt linjes opdatering.
SMOKE
Adjusted visibility of player silhouettes in smoke
Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
ANIMATION
Various bug fixes and tweaks to inspect animations
MAPS
Fixed a bug where doors spun the wrong way on several maps
Nuke:
Fixed vis regressions
Ancient:
Fixed pixel gap looking into bombsite B from T Side
Anubis:
Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through them
Mirage:
Fixed collision in Palace where bomb could be thrown into an unreachable area
MISC
Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound
Fixed an issue preventing some older demos from playing back
Various crash fixes
MISC
Fixed a bug where some inputs were acting as if they were released prematurely