CS:GO opdatering fjerner R8 og Negev fra matchmaking
I nat er der blevet sendt en mindre opdatering afsted i CS:GO og den har fjernet to våben fra matchmaking. Nærmere betegnet er R8 revolveren og Negev nu ikke længere at findei buy-menu, hvis man spiller matchmaking, da VALVE vil lave væsentlige ændringer til dem.
De har dog allerede lavet en smule ændringer, da våbene stadig kan opleves i casual spil. En forsmag på Negev'en kan ses i videoen herunder:
Udover de to våben som er blevet fjernet, er det nu muligt for indehavere af en Five Year Veteran Coin, at bestille en ægte en af slagsen til at imponere pigerne med, den kan bestilles på hjemmesiden her.
Yderligere har det nye maps Canals fået rettet en del bugs og så er der lavet en smule ændringer i hovedmenuen i CS:GO, der fokuserer på det sociale.
Der er kommet et panel hvor der kan ses venneanmodninger, samt en mulighed for at se de teammates, du har været på hold med i tidligere kampe.
Hele opdateringen kan ses herunder i Changelog:
[GAMEPLAY]
– Revolver and Negev have been removed from Competitive Matchmaking as they undergo substantial revision.
– Revolver:
— Firing delay significantly reduced
– Negev:
— New attributes to promote suppressive fire.
— Reduced price.
— New sounds that dynamically indicate weapon accuracy.[MISC]
– Added ability to add friends using CS:GO friend codes.
– Added recent teammates and invites UI on the main menu.
– GOTV connections will now use SDR in most of the regions.
– Fixed missing texture on Huntsman Knife | Ultraviolet
– Added convar mp_items_prohibited which takes a comma-delimited list of weapon definition indices to prohibit from purchase on the server.
– Lowered volume of ambient sound in de_vertigo to match ambient volume of other maps.
– Fixed several OSX graphics crashes related to running out of vertex shader constants.
– Fixed a game crash related to game stats.[MAPS]
Canals:
– fixed more pixelwalk spots & places where bomb could get stuck
– fixed sticky clip brush at B
– fixed Z-fighting railing at bridge
– fixed visible nodraw underneath a bridge
– improved clipping under T side bridges
– fixed Z-fighting below CT arches
– adjusted courtyard statues and stairs for better movement
– fixed various fade distance issues
– widened B site and palace doors
– aligned palace windows better
– fixed floating clothesline
– adjusted pecklesteiner
– fixed missing texture at back alley
– removed clip from garden lamp post because it’s at jumping height
– prevented planting bomb on railing at A
– removed lamp posts between A and CT spawn